My projects_Old
My projects_Old
I worked as an elementary school teacher for over 10 years. As I have met students in my classroom, I realized that technology can benefit students as well as teachers. Because I had a master's degree in elementary mathematics education, I started developing educational Apps for learning and teaching mathematics and broadening my territories.
Here are my projects.
I worked as an elementary school teacher for over 10 years. As I have met students in my classroom, I realized that technology can benefit students as well as teachers. Because I had a master's degree in elementary mathematics education, I started developing educational Apps for learning and teaching mathematics and broadening my territories.
Here are my projects.
Hologram Maker (2016)
Hologram Maker (2016)
What is light? It is hard to expect to listen to elementary students the right answers. From a view of STEM education, however, light is a very interesting subject that should be covered in that it can introduce a variety of concepts in physics. For elementary school students, making them play with "light" is the first step to learn about it. Here is where the hologram comes into play.
Using the pyramid that can be made by OHP film, this android app allows students to experience the hologram in a maneuverable manner. Students can make 3D text, 3D cube with their own pictures, 3D planets in our solar system as if they are real.
A similar concept can be found here: https://www.researchgate.net/figure/Realization-of-a-heart-activity-image-hologram-a-simplified-overview-b-square_fig4_314221820
What is light? It is hard to expect to listen to elementary students the right answers. From a view of STEM education, however, light is a very interesting subject that should be covered in that it can introduce a variety of concepts in physics. For elementary school students, making them play with "light" is the first step to learn about it. Here is where the hologram comes into play.
Using the pyramid that can be made by OHP film, this android app allows students to experience the hologram in a maneuverable manner. Students can make 3D text, 3D cube with their own pictures, 3D planets in our solar system as if they are real.
A similar concept can be found here: https://www.researchgate.net/figure/Realization-of-a-heart-activity-image-hologram-a-simplified-overview-b-square_fig4_314221820
Online PBL-game for CS education
Is there a better way for elementary school students to develop CT skills than using Scratch?
CS education for young students has mainly focused on engaging learners in easy-to-use tools. Scratch is one of the tools that have been widely used in CS education worldwide. However, it is not without limitations: as a platform, Scratch provides students with an open canvas, but without any relevant contexts to students, where they can create coding projects with block-based coding, along with the opportunities to explore and remix others’ work. This philosophy underlying Scratch seems to include an implicit presumption that learners can develop their CT skills through self-guided exploration and discovery. In reality, however, many students don't know what to do when they look at the open canvas on Scratch. In addition, many students are likely to merely remix others' works without truly "upgrading" these works.
To overcome the limitations of Scratch, I developed an online PBL-based game for CT education. This game provides a clear goal and problems to solve (i.e., moving an avatar to a portal by building code blocks), in addition to the block-based coding, sharing, and remixing functionalities.
At its core, the game challenges students to design a playground and devise a solution to a given problem using block-based coding. The primary objective of each task is to guide an avatar towards a portal by appropriately stacking coding blocks. The game also encourages creativity by enabling students to use environmental blocks to create unique landscapes and place monsters on the playground, thereby adding complexity to the problem.
The game features two distinct problem types:
1. Maze: The most straightforward game type, where students design a problem involving an avatar, a portal, environmental blocks, and monsters.
2. Treasure Hunter: An advanced version of the Maze, where the avatar must collect all items on the playground before reaching the portal.
In-game screenshots
In-game video: Creating a problem and solve the problem to upload
In-game video: Remix or modify others' work!