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Generative AI tools in Education

How do learners respond to GenAI tools, interact with them, and how to leverage GenAI tools in work and learning contexts?

How do educators respond to the integration of ChatGPT into their teaching practices?

How do learners interact with GenAI tools?

How could we leverage GenAI tools in learning and work contexts?

Related publications:

Na, H., & Staudt Willet, K. B., He, D., Shi, H., Kim, C., & Hur, J. (2024). Initial discussions of ChatGPT in education-related subreddits. Journal of Research on Technology in Education. https://doi.org/10.1080/15391523.2024.2338091

Staudt Willet, K. B., & Na, H. (2024). Generative AI generating buzz: Volume, engagement, and content of initial reactions to ChatGPT in discussions across education-related subreddits. Online Learning Journal. https://doi.org/10.24059/olj.v28i2.4434 

Regarding the utilization of generative AI tools:

- I have created a customized version of ChatGPT (powered by ChatGPT-4) that allows us to give some specific instructions or "personas" into ChatGPT to produce more personalized responses (link: https://nahunhee.github.io/ChatGPT_Persona/). 

- This customized ChatGPT will be deployed in my recent project titled "Utilizing Generative AI Tools to Support Early Career Teachers Facing Various Challenges in Their Teaching Practices." Within this project, I will investigate how these teachers engage with the modified ChatGPT and assess its impact on their professional development.

- Project title: Ensuring Equitable Access to Content with AI and OER  (PI: Dr. Han, FSU) (Link)

- Developed and implemented a Retrieval-Augmented Generation (RAG) chatbot using AWS and LLAMA-3.2 to enhance online learning experiences. Integrated the chatbot into an online course offered by the Knight Center at the University of Texas at Austin.

- Project title: CodeCraft! Avatar Adventures (Link)
- Design and developed a web-based online coding game for K-12 students. Collected in-game log data and analyzed learners’ in-game behaviors using a learning analytics approach. Applied GPT-4o to analyze block-based coding syntaxes and give personalized feedback.

 

- NSF grant proposal title: ​​Immersive, Personalized, and Accessible Cybersecurity Transformation (IMPACT): Developing Future-ready Competencies Empowered by Generative AI (PI: Dr. Yang, Texas A&M University) (Link)
- Designed and developed 3D online escape-room-style game for high school students to learn cybersecurity concepts and develop relevant skills. Integrated GPT-4o into the game.


 

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